Tanker wrote:Sabow is not that complicated.
C'mon, if u think SABOW is not complicated, then what it is SF? It is the hell complicated game just for playing! And make a note, it was ~20s years ago. There were no infra-red optic devices, auto-target range-finder, PC and other things, which tanks had in SABOW. If u think SABOW is not complicated, then I don't trust u.
The problem, for the English player, has been abysmal documentation and manuals.
OK, agree. Usually, there are no complains as for documentations from non-Eng players, but "specialized topic: how to start" is a good evidence that game demands an appropriate skill. Yes, I know there are a very complicate simulators like "IL-2" and "Black Shark", but both are the GAME (get a fun to be detailed).
Sabow has the campaign mode in which there are objectives to achieve. Did SF have a campaign? I don't remember the plain vanilla SF.
Well, yes. SF has a campaign, but they are not dynamic. I mean, user don't lose his crew/tank. He doesn't has ability to be promoted/rewarded (though there is statistics, which does nothing). Well, user's hero even doesn't has the name. U may disclose campaign in SF only thanks to the brief text and some backgrounds pictures. In fact, campaigns in SF are fake, but I've to confess they have been implemented.
May I suppose that in SABOW there is a system of promoting/medal rewarding, tank/crew changing? And u may see all of them after mission (or whatever they called) completed?
QBs in Sabow have the goal of wiping out the opposing forces.
SF has a much more abilities with mission success, then standard "wiping out" .
U may do almost everything, of course it depends on the missionmaker lazy
One of the things that occasionally bothers me about SF scenarios is the need to hunt down that last surviving soldier in a foxhole or trench somewhere before the scenario will end.
Yeap, that's a very tedious situation, but this is because missionmaker didn't want to be bothered to make mission interesting with variations.
BTW
Can u tell me the name of these missions, then I'll have a look. Also don't forget - people are strange. I mean, someone likes to move over the polygon to hunt down the last soldier.
The process for updating or patching all the GT products is "eccentric". I can never understand why one cannot download an .exe file, point it at the correct directory, and execute it.
That's a typical "love story" of the Graviteam games
User is always wrong
Anyway, let's vote and see the final result.