Woffie, Technopiper
Thanks for explanations!
It's a pity, there is no the number of casualties from the Japan side opinion.
Technopiper wrote:
By "adequate" I mean quantity.
Oh, I see now
No any country in the world could not beat the USSR in the tank quantity.
Furthermore, no Japanese tank could match the BT-7 in mobility.
Could u be more detailed with
mobility?
Do u mean that mobility consist of:
- reliability
- speed
- manoeuvrability
If so, then I'd like to note the next: I don't have the data as for
reliability. Suppose for the tanks of those period this parameter was equal or even Soviet tanks had less reliability such as BT-7 with a diesel engine.
As for
speed then BT-7 is still the best tank in the world right now, but it's a doubtful achievement.
As for
manoeuvrability there are two notes:
1. To make a turn the BT-7 driver had to apply the effort equal to 40kg. (It wasn't easy deal and didn't help for easy driving)
2. BT-7 could make a turn only from the stop. It does: tank moves with speed 60km/h. Then driver decided to take a left 30 degrees. He had to stop the tank then take a left, then shift the speed to get 60km/h. To make a turn on the way could be done only by a VERY skillful drivers, coz gear box didn't have synchronizer of the shift and driver had to had a feeling when it was a safe time to make a shift.
So, as my point the mobility of the BT-7(based on the mentioned parameters) is exaggerated. I'd give a first place to BT-7 only because of the more powerful 45mm gun. Though, this sentence subject to discuss, coz Japan tanks had 47/57mm guns.
I agree with you about the AT guns. That's why I believe it would provide some interesting encounters, reminiscent of early German successes. It was a different kind of war after June 1941.
Yes, it's interesting period in the history.
Nomonhan/Khalkhin Gol would only be interesting to a limited number of people.
I'm sure it'll be more interesting to ppl then battles in Africa/Afghanistan/Iran.
I agree it isn't the best topic to sell a game. It all depends on how Graviteam view their own product. Do they want a vehicle of profit and success (nothing wrong with that)? Or do they consider it a labor of love (nothing wrong with that either)?
Graviteam is not interesting to get the profit, coz instead releasing commercial product such as "Steel Fury II", they continued on the "Steel Blaze", which had not any profit at all.
Almost the same thing with "Achtung Star". Instead remarkable battles such as Kursk 43, Normandy 44(with Panthers and King Tigers) they more concentrated on the less known events. But they have their personal
toys games and knows what they are doing